Infinity is a Gameboy Color RPG, with a long history:
Originally developed by Affinix Software from 1999 to 2001 towards the end of the Game Boy Color’s retail lifespan, the shift in the market towards the Game Boy Advance (released in 2001) resulted in publishing struggles for the game. As a result, the original Affinix team went their separate ways, leaving Infinity a what-if that was formally canceled in 2002. Yet, 15 years later, following repeated interest in what was seen as one of the last Game Boy Color games, an unfinished version of Infinity was released as a free ROM in 2016.
Now, for the 20th anniversary of Infinity, the developer and publisher Incube8 Games have assembled a team consisting of both Affinix originals and fresh faces to finally complete Infinity and give it the physical cartridge release for the Game Boy Color that it always deserved!
My role on this project was that of main illustrator. I've designed all the characters based on their in-game sprites and script description, as well as some other elements, such as the boxart, or some items for the manual.
I took inspiration from the great japanese video games illustrations from the 90's, as I wanted to embrace as much as possible the retro aspect of the game. It was very important for me to create artworks that would have fitted at the time the game was first developed.
Link to the Kickstarter campaign: